Woman explaining artmaking to a kid

Design Thinking

A Field Trip Experience for Grades 6-12

Some artworks are designed to be both functional as well as beautiful. Explore the galleries with design in mind and consider the choices and steps designers take in their creative process. Design Field Trip Goals:

  • Consider the intersection of function and beauty in a variety of artworks
  • Imagine multiple iterations of an object
  • Examine the choices designers might have made while creating some of the objects in the galleries

Our 90-minute experiences for middle school and high school students spark curiosity and investigation through a combination of docent-led and self-guided activities in the art galleries. Each small group experience will be led by the chaperone with the assistance of investigation journals and museum staff.

Why are we using this format?

We aim to foster critical thinking by sparking dialogue about relevant topics inspired by works of art. By allowing for more time exploring works of art semi-independently, we create a memorable learning experience where students feel a stronger connection because they are able to follow their own personal interests.

[LINK NEEDED TO PDF] Coming Soon: pre-visit resources to introduce your students to concepts found in the Design Thinking field trip.

Standards

Visual Arts Standards:

  • Sixth Grade, Standard 1.3. Observe and Learn to Comprehend. Utilize key concepts, issues and themes to connect the visual arts to other disciplines.
  • Sixth Grade, Standard 2.1. Envision and Critique to Reflect. Interpret meaning and evaluate works of visual art and design recognizing diverse points of view.
  • Sixth Grade, Standard 2.2. Envision and Critique to Reflect Describe. Analyze and interpret works of art using specific art vocabulary.
  • Sixth Grade, Standard 4.1. Relate and Connect to Transfer. Infer from works of visual art and design, using interdisciplinary knowledge, how diverse communities address issues relevant to their culture, place and times.
  • Sixth Grade, Standard 4.2. Relate and Connect to Transfer. Investigate art and other careers that use creative and design thinking.
  • Sixth Grade, Standard 4.3. Relate and Connect to Transfer Investigate how art addresses contemporary issues and community and societal concerns.
  • Seventh Grade, Standard 1.1. Observe and Learn to Comprehend. Recognize and interpret works of art through the lens of time, place and culture.
  • Seventh Grade, Standard 1.2. Observe and Learn to Comprehend. Analyze works of art and apply the language of visual art and design to infer meaning.
  • Seventh Grade, Standard 1.3. Observe and Learn to Comprehend. Employ concepts, issues and themes from other disciplines to solve visual arts problems.
  • Seventh Grade, Standard 2.1. Envision and Critique to Reflect. Determine meaning from works of art and design using visual literacy skills such as interpretation, negotiation, appreciation and selection.
  • Seventh Grade, Standard 2.2. Envision and Critique to Reflect. Utilize appropriate vocabulary in the critical analysis of works of art.
  • Seventh Grade, Standard 4.1. Relate and Connect to Transfer. Investigate how artists, designers and scholars narrate their social context.
  • Seventh Grade, Standard 4.2. Relate and Connect to Transfer. Identify where the visual arts and artistic thinking are present in the real world.
  • Seventh Grade, Standard 4.3. Relate and Connect to Transfer. Communicate messages about societal problems through the creative process.
  • Eighth Grade, Standard 1.1. Observe and Learn to Comprehend. Interpret works of art using the language of visual art and design and conceptual art frameworks.
  • Eighth Grade, Standard 1.2. Observe and Learn to Comprehend. Synthesize and evaluate how time, culture and artistic style relates to contemporary art concerns.
  • Eighth Grade, Standard 1.3. Observe and Learn to Comprehend-Apply key concepts, issues and themes of the visual arts to solve problems using real-world applications.
  • Eighth Grade, Standard 2.1. Envision and Critique to Reflect -Utilize visual literacy skills to establish personal meaning and interpret the artistic intent of others.
  • Eighth Grade, Standard 2.2. Envision and Critique to Reflect. Analyze, interpret and make informed judgments about works of art using different points of view.
  • Eighth Grade, Standard 4.1. Relate and Connect to Transfer-Interpret the ways individual makers become agents that express the interdependent relationship between art, culture and social contexts.
  • Eighth Grade, Standard 4.2. Relate and Connect to Transfer -Discern and articulate the impact arts, design and creativity have on a variety of lifelong endeavors.
  • Eighth Grade, Standard 4.3. Relate and Connect to Transfer. Demonstrate an understanding that art can be a vehicle for social change.
  • High School, Standard 1.1. Observe and Learn to Comprehend. Utilize the inquiry method of observation and the language of visual art and design to gather information and determine meaning.
  • High School, Standard 1.2. Observe and Learn to Comprehend. Interpret, analyze and explain the influence of multiple contexts found in visual art and design.
  • High School, Standard 1.3. Observe and Learn to Comprehend. Use artmaking processes as forms of inquiry to increase independent reasoning and perception skills to increase knowledge.
  • High School, Standard 2.1. Envision and Critique to Reflect. Use criteria and personal discernment to evaluate works of art and design, taking into consideration the variables that influence how the work is perceived.
  • High School, Standard 2.3 Envision and Critique to Reflect. Examine the nature of diverse aesthetic experiences to build a language of representation that can be used to respond to the world.
  • High School, Standard 4.1 Relate and Connect to Transfer. Research and analyze the ways visual artists, designers and scholars express personal views and beliefs and how these perspectives have a social context that enlarges the meaning of an artwork beyond the individual maker.
  • High School, Standard 4.3 Relate and Connect to Transfer. Utilize the practice of artmaking, and research historical and cultural contexts, to discern between different viewpoints, critique social problems and effect social change.

Reading, Writing, and Communications Standards:

  • Ninth / Tenth Grade Band, Standard 4.1. Research Inquiry and Design. Synthesize multiple, authoritative literary and/or informational sources, creating cohesive research projects that show an understanding of the subject.

Social Studies Standards:

  • High School, Standard 3.4 Economics. Globalization and international trade affect the allocation of goods, services, and resources.
  • High School, Standard 2.3 Geography. The interconnected nature of the world, its people and places.
  • High School, Standard 1.1 History. Use the historical method of inquiry to formulate compelling questions, evaluate primary and secondary sources, analyze and interpret data, and argue for an interpretation defended by textual evidence.
  • Seventh Grade, Standard 1.1 History. Use a variety of primary and secondary sources from multiple perspectives to formulate an appropriate thesis supported by evidence.

Prepare for Your Visit

Teachers and chaperones, you will accompany students as you complete three carefully-designed activities in the exhibit spaces. As a chaperone, you will be guiding your small group of students through two of the three activities during your time in the galleries.

Facilitation for these activities will be detailed in your chaperone journal (see below), which you will receive upon arrival at the museum. It may be helpful to familiarize yourself with this tool beforehand.

Chaperone tasks include:

  • Wayfinding
  • Assisting students in starting their activities
  • Timekeeping
  • Leading a group reflection conversation using the chaperone journal tool at the end of each activity.

Here are two helpful resources. There is no need to print out or bring either to your visit.

Post-Visit Materials

After your visit, learn more about the design thinking process by using our Design Thinking Museum Web Quest as a resource in your classroom.

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